Lion King’s Allers Talks About 1st Oscar Nod for Matchgirl
13 02 2007![]() |
| Roger Allers |
Today we get the second part of our Little Matchgirl interviews — this time chatting with director Roger Allers. The veteran Disney story man made his directing debut on The Lion King. Talk about hitting one out of the ballpark on your first at bat. Allers not only worked with producer Don Hahn on The Lion King, but also the Oscar nominated Beauty and the Beast. Allers, who wasn’t even awake when the nominations were announced, doesn’t seem like the kind of guy who makes films to win awards, however, I still wanted to find out what the Oscar experience has been like for him as well as his feelings about making Matchgirl and his other work.
Rick: I talked to [Little Matchgirl producer] Don Hahn and he said that he had called you in the morning and left a message on your answering machine on the morning of the nominations, when you heard that message what was your feeling?
Roger: Actually, I didn’t hear his message first. I was still up in bed and the phone was down in my home office so I didn’t hear the message. I heard the phone ring, but I didn’t hear it. It was actually a call I got up to answer, which was from an animator friend who actually worked on the show. But, be that as it may, it was thrilling. It was a big thrill. Before that I wasn’t thinking about it very much and I was surprised at how much it sort of made my head spin (laughs).
Rick: When designing the look for the film, what were some of the influences and thoughts that you tapped into?
Roger: Well a major influence was Hans Bacher. He was on very early. And as I said, in the early days, it was a very, very small crew. So Hans was doing these brush and ink sketches just to work ideas of what the girl might look like and putting her in different situations. And I’m sure he worked with his inks and ink washes because it was very quick for him. But the look of it just caught my eye and just enchanted me. There was such a beauty to it and such a simplicity and such a moodiness to it. The look of the ink on paper. The way the pigments spread around and the way they soak into the texture of the paper was beautiful. I was really determined to see if we could get that same look on the film. Certainly, we were able to do it to some degree. We shifted to watercolor for the backgrounds, but when it came to the characters we were doing them where the hand drawn animation would be scanned and then it was in the CAPs system, the post-production painting system, that we painted it. We had to do all sorts of trickery to try to mimic the look of the way pigments of color soak into paper. We used noise and did blurring and blending and seeping and all sort of processes and some were actually invented on the spot and I couldn’t tell you how it was done. It was exciting to create that look so that it looked to be of the same medium.
Rick: When Little Matchgirl first started production that was a time when studios weren’t doing shorts and now everybody is doing shorts. Where to you see short filmmaking going in the future?
Roger: One thing that we use to bemoan, all of us in animation, we all loved shorts. Of course we all grew up watching shorts, whether it was some of us in the movies before they discontinued that and certainly all of us watching them on TV. We always wished the theaters would carry them again. To that end, it was a really happy thing to see that Pixar was managing to put their shorts sometimes in front of their movies. And to get them back out in the public eye again was wonderful. But being a member of the Academy, I would see so many wonderful shorts. There’s such a variety, there’s such a bunch of different creative approaches that people take, it would be frustrating to think — well we’re the only ones seeing these things, I wish the public would see them. The Academy is looking into putting together DVDs of the nominees. They should get out into the public.
Rick: While I was doing research for this project, I noticed that on IMDB many people were posting wonderful comments about Little Matchgirl after discovering it on The Little Mermaid DVD.
Roger: Oh cool.
Rick: It’s interesting how shorts being part of the extra material on bigger DVDs is allowing people to see them, which is great.
Roger: I’m just happy that people are looking at the second disc (laughs). Sometimes you don’t know, maybe it’s only the movie geeks who are looking at the making of discs, but I’m so happy that people are really looking at them and seeing Little Matchgirl. That’s really a pleasing thing to think of.
Rick: I don’t want to get into a 2D/3D debate because that’s tired, but the transition from doing Lion King to now tackling Open Season how was that transition for you artistically?
Roger: Artistically it’s still very much the same kind of challenge in a way. Working with Jill Culton and Tony Stacchi on Open Season, there was very specific vision and a goal. The Carter Goodrich characters and the kind of Eyvind Earle looking backgrounds. The Eyvind Earle inspired backgrounds. Trying to get the strong design sense. So whether you were trying to encourage artists to paint like that or to encourage the renders to build trees that could work like that, they are different challenges, but sort of the same in that you accomplish the same goal. It was an interesting challenge and for me I know judging the character animation in the simpler forms of the CG models that are moved around in the beginning, they are not generally as articulated as, to my eye, the rough doodly sketches of an animator. So that was an adjustment for me. To look at the bare bones of an animator’s blocking of the scene and think — okay… that’s gonna work. And certainly also other considerations of things. Even though it’s a virtual space, you have to deal with it as real space, because your characters can’t penetrate different planes. You can’t have them penetrate surfaces of buildings or the ground plane. You can’t have grass stick up through their feet. Even though it’s virtual, there is a reality that you have to deal with and it’s odd — in drawing you just draw it the way you want it and you overlap things and hide a lot of things. And in this there is a lot of attention to detail too. Interesting challenges, but it was exciting to see the expanse of textural possibilities working in CG. That was a lot of fun.
Rick: The whole Lion King experience from the story to the success, how was that experience?
Roger: (laughs)
Rick: I’m sure you could write a whole book on that.
Roger: So you want it in 100 words or less?
Rick: (laughs) Yes, this is the college entry form version.
Roger: Where to begin on that one. It was super exciting. It was my first film to direct. You kind of take the plunge into the deep end. Though I had headed up story before, which had some quasi-directorial aspects to it, this was a big one. So you kind of feel like you’re learning on the job, which puts a lot pressure on you. At the same time, it was thrilling to be involved in all aspects — the music, the backgrounds, directing the voice actors — though it’s challenging it’s so much fun. It’s so much fun to be involved in all those aspects. Also the picture started off and there were a lot of story problems and it wasn’t the favorite of anybody when we started on it (laughs), including Jeffery [Katzenberg]. So we had a little bit of an uphill slog with that one.
Rick: When going through any of the challenges that it takes to make any film and an audience embraces it like they did with The Lion King, how did that feel?
Roger: Well, the scale of the response to that sometimes is kind of hard to appreciate. But it’s kind of the same thing even if you only worked on one scene and you go into a theater and it’s being projected and people are laughing at your scene or they are just responding emotionally to it some way. The satisfaction of people responding to your work that’s where it all is. The idea that it’s multiplied by… I can’t even think of a number… but when you think of worldwide when the response is so large that’s actually kind of mind-boggling. I really can’t wrap my mind around it. I’m just thrilled when people appreciate things and we can all go on that ride together.
Rick: In the next couple weeks there are all kinds of big events, is there any of them that you’re looking forward to?
Roger: I’m looking forward to going around to all the studios with the other shorts nominees and showing our stuff to other studios and meeting with people from other studios. That’s always fun. It’s always fun to be with other animators and hear their questions and see some different points of view. I’m looking forward to that. I’m sure that they will start stacking up on me. As a person my nature is such I kind of take days one at a time and I don’t look too much to the future and that includes even next week. So I’m getting ready to go into this nominee tour and see where it goes from there.
Rick: I’m going to be going on the Oscar tour and I’ll probably have more questions for you then.
Roger: Oh great.







